Monday, April 6, 2009

Simplygon 2 in Develop Mag



Donya Labs’ 3D optimisation technology Simplygon is increasing art efficiency as it decreases game assets… It’s a mark both of how specialised game development has become, and the complexity of games themselves, that Swedish technology vendor Donya Labs exists. A provider of 3D optimisation technologies, it follows a similar vein of Scandinavian innovation as Finish outfit Hybrid Graphics, now Umbra Software. Its dPVS software is used to optimise 3D environments by automatically culling overdraw; something that has proved highly attractive for MMOs.


Tuesday, December 16, 2008

Boeing licenses Donya Simplygon


Boeing Phantom Works recently licensed Simplygon, Donya Lab’s software solution for optimization of 3D graphics. Phantom Works is Boeing’s unit for advanced R&D and the catalyst for innovation in Boeing. Phantom Works will use Simplygon to optimize construction models to facilitate real-time visualization.

Reducing the complexity in 3D models is necessary for real-time visualization. This is still often done by hand to a great extent, but with Simplygon the process can be automated and streamlined and hence save a lot of resources. We are very happy for this deal; Boeing is a great reference customer and shows that more and more companies are realizing the importance of having good optimization solutions. Obviously, Boeing has high demands on its suppliers and we are proud to offer such high quality in our software.

Tuesday, November 4, 2008

Highlighting Cool 3D flash



The Eco Zoo. If you take a close look at the animals there... you might be able to get some tips to live in a more environmentally friendly way.

Wednesday, August 27, 2008

Highlighting Cool 3D Technology....procedural 3d citys


"Procedural Inc. is specialized in software for the efficient creation of 3D buildings and cities. With it's flagship product, the CityEngine, urban environments can be created 10 times faster than with existing solutions."

"CityEngine is the unique 3D city creation system for generating large urban environments for all city modeling industries. Regardless if you are situated in game creation, modeling of stand-in models for film & tv, content services for virtual worlds, or if you are into urban planning. CityEngine will suit your needs. "

Visit there website

Tuesday, August 26, 2008

A successful Siggraph 2008


We would like to thank everybody that showed interest in our company at Siggraph 2008. We had a great time and we will be present at Siggraph 2009 with new and exciting technologies.

Wednesday, July 23, 2008

Donya will be at Game Convention, Leipzig, 20-22 August


Donya will be at Game Convention, Leipzig, 20-22 August, in the Nordic Game booth.
"To book a meeting, send an e-mail to info@donyalabs.com"

Thursday, June 5, 2008

Highlighting Cool 3D Technology....VideoTrace: Rapid interactive scene modelling from video


VideoTrace is a system for interactively generating realistic 3D models of objects from video—models that might be inserted into a video game, a simulation environment, or another video sequence. The user interacts with VideoTrace by tracing the shape of the object to be modelled over one or more frames of the video. By interpreting the sketch drawn by the user in light of 3D information obtained from computer vision techniques, a small number of simple 2D interactions can be used to generate a realistic 3D model. Each of the sketching operations in VideoTrace provides an intuitive and powerful means of modelling shape from video, and executes quickly enough to be used interactively. Immediate feedback allows the user to model rapidly those parts of the scene which are of interest and to the level of detail required. The combination of automated and manual reconstruction allows VideoTrace to model parts of the scene not visible, and to succeed in cases where purely automated approaches would fail.
The Siggraph paper describing VideoTrace is available here (pdf 6MB), and an avi of the video below which outlines how it works is available here, with a more compressed version here.
cool stuff:)

Attending Siggraph 2008.



The Donya team will be attending Siggraph 2008. For more information and meeting booking, please send us an e-mail at: Info@donyalabs.com

Highlighting Cool 3D Technology....OS independent 3D map of Stockholm released

Hitta.se, a Swedish search and mapping site, has just released a 3D map of Stockholm that works in virtually any browser in any operating system.

The technology is powered in part by C3 Technologies, who explain their software as follows:
"The technology is based on high-resolution aerial photography with carefully calibrated cameras. For every picture, the camera’s position and angle are calculated with extremely high precision, using a very advanced navigation system. This is what enables us to give each pixel its geographical position with decimetre accuracy. Then, using stereovision technology, we combine two sequential pictures to measure the area’s height profile. The result is an aerial photograph with each pixel positioned in three dimensions. Over an entire city, thousands of such photos are combined into one coherent 3D model – through an automated process in our unique 3D-processor. Thanks to all this, there is no one today who can take pictures with the same precision and speed as we can. One example is when we filmed all of Stockholm in October 2007 and created a realistic, yet zoomable and turnable, 3D model of the city in just 3 days."

Thursday, May 29, 2008

Wire Fusion with Simplygon


Take your WireFusion presentations to the next level. Get better performance and faster startup time by optimizing your 3D models with Simplygon.
"Simplygon for WireFusion", from Donya Labs, is a versatile and powerful tool for optimization of polygon-based 3D models, including high-quality polygon reduction and polygon-repair features. "Simplygon for WireFusion" is specially designed for WireFusion and helps to reduce and optimize even the most heavy 3D and CAD models. "Simplygon for WireFusion" can be launched from inside WireFusion allowing you to optimize your 3D models before imported to WireFusion, or, it can even be launched directly from inside the 3D Scene dialog allowing you to optimize selected geometry.